I link to this list of 10 reasons you don’t want to run a massively multiplayer online game because for awhile I was obsessed with the idea of starting a company to write an MMOG. It seemed like the most fun in the world, and indeed, I don’t find his list to be much of a deterrent. I bet the reason for that is that I have quite a bit of experience with these types of games, and because I am not a veteran of the game industry. In the end, despite doing a lot of brainstorming, I never wound up doing anything. The horror stories about what it’s like to work in the game industry really scared me away. I still think it might be fun, though.